The Warlord Prestige Classes
When a warlord earns enough experience to gain a level it gains a
Warlord Level in one of the three warlord prestige classes: the Martial
Warlord, the Stealth Warlord, and the Caster Warlord. Warlords gain
the benefits shown in the tables below for each of their prestige class
levels, as well as their Warlord Level which is the sum of all their
levels in each of the three prestige classes
Warlord Eligibility
Any commander with cost 35 points or less is eligible to start as a Warlord. Creatures chosen as warlords are considered to have Warlord Level 0.
Lieutenants: Although they are not warlords, Lieutenants gain levels identically to how warlords do with the few exceptions noted in the Lieutenants and Promotions section.
Warlord Levels
With each new Warlord Level there are some benefits gained regardless of the specific prestige class chosen: +5 hp per level, a commander rating bonus at every even level, and a new feat every odd level beginning at level three. The benefits shown in the table below are running totals and stack with the benefits provided by the warlord's Warlord Classes.
Saves: A creature's Save is equal to its total level, which is the creature's level as shown on its stat card plus its Warlord Level.
Warlord Level |
Experience |
HP |
Feats |
Commander Rating |
| 1 | 1000 | +5 | 0 | +0 |
| 2 | 2000 | +10 | 0 | +1 |
| 3 | 3000 | +15 | 1 | +1 |
| 4 | 5000 | +20 | 1 | +2 |
| 5 | 7000 | +25 | 2 | +2 |
| 6 | 9000 | +30 | 2 | +3 |
| 7 | 11000 | +35 | 3 | +3 |
| 8 | 14000 | +40 | 3 | +4 |
| 9 | 17000 | +45 | 4 | +4 |
| 10 | 20000 | +50 | 4 | +5 |
The Martial Warlord Class
Levels in the Martial Warlord Class are designated with an 'M' followed by the level.
Requirements: Every warlord is eligible for the Martial Warlord Class.
Benefits: Benefits provided by this class
are: +1 attack and +5 hp per level, and any warlord that has taken at
least one level in this class gain an extra melee and ranged attack (if
any) upon gaining a total attack bonus of +6 from all Warlord
Levels. This extra attack represents a new attack with the
warlord's primary weapon, at -5 of the lowest attack with the primary
weapon
.
Class Level |
Attack Bonus |
HP |
Special |
| M1 | +1 | +5 | |
| M2 | +2 | +10 | |
| M3 | +3 | +15 | |
| M4 | +4 | +20 | |
| M5 | +5 | +25 | |
| M6 | +6 | +30 |
Extra Attack1 |
| M7 | +7 | +35 | |
| M8 | +8 | +40 | |
| M9 | +9 | +45 | |
| M10 | +10 | +50 | |
| 1 The extra attack may occur at a lower Martial Class level if the warlord has taken levels in the Stealth Class | |||
The Stealth Warlord Class
Levels in the Stealth Warlord Class are designated with an 'S' followed by the level.
Requirements: To be eligible for the
Stealth Warlord Class a warlord must have a level in the rogue or ninja
class. A creatures class can be found on the RPG side of their stat
card.![]()
Benefits: Benefits provided by this class are: +1 attack every odd level, +5 hp at first level, 3rd level and every third thereafter, a new Stealth Ability at the first level and every three levels thereafter, and +5 damage to their special attack (Sneak Attack, or Sudden Strike) at the second level, and every three levels thereafter.
Eligible creatures that do not have a special attack may upon reaching level S2 choose to gain either Melee Sneak Attack or Ranged Sneak Attack for rogues, or Sudden Strike for ninjas.
Class Level |
Attack Bonus |
HP |
Stealth Abilities |
Special Attack Damage1 |
| S1 | +1 | +5 | 1 | +0 |
| S2 | +1 | +5 | 1 | +5 |
| S3 | +2 | +10 | 1 | +5 |
| S4 | +2 | +10 | 2 | +5 |
| S5 | +3 | +10 | 2 | +10 |
| S6 | +3 | +15 | 2 | +10 |
| S7 | +4 | +15 | 3 | +10 |
| S8 | +4 | +15 | 3 | +15 |
| S9 | +5 | +20 | 3 | +15 |
| S10 | +5 | +20 | 4 | +15 |
|
1 If a warlord has more than one Special Attack, then they must choose which special attack gains the extra damage. The warlord may choose a different special attack each level. |
||||
The Caster Warlord Class
Levels in the Caster Warlord Class are designated with an 'C' followed by the level.
Requirements: To be eligible for the
Caster Warlord Class a warlord must be a creature with levels in a spell
casting class (such as sorcerers, wizards, clerics, druids, and other
similar classes) or in a class that gains spells at higher levels (such
as rangers, paladins, and other similar classes). A creatures class
can be found on the RPG side of their stat card![]()
Benefits: Benefits provided by this class
are the ability to learn new spells of one type that is most appropriate
to the class that grants them: Arcane, Divine, Druidic, or Psionics
If a warlord has a class that grants
more than one spell type or has more than one spell casting class, they
must permanently choose one spell type available to them in which to gain
new spells and may never change this choice. To determine the
level of the new spell you gain with each Caster Level, use the column
that matches the level of the highest level original spell the creature
can cast. Choose a spell from the appropriate list of spells, or a
spell of the proper level that the warlord may already cast.
Sorcerers: Creatures who cast Sorcerer
Spells and gain levels in the Caster Class must choose either an
additional casting or a new spell of the appropriate level, unless they
cannot cast spells of that level yet, in which case they gain both an
additional casting and a new spell
Psionics: Warlords who use psionics and gain levels in the Caster Class must choose either to gain pp or a new spell of the appropriate level, unless they cannot cast spells of that level yet, in which case they gain both pp and a new spell.
Psionic casters gain new pp equal to: (level of spell x 2) -1.
Class Level |
Spell Progression |
|||
No Spells |
1st Level Casters |
2nd Level Casters |
3rd Level Casters and above |
|
| C1 | +1st | +1st | +1st | +1st |
| C2 | +1st | +2nd | +2nd | +2nd |
| C3 | +2nd | +1st | +3rd | +3rd |
| C4 | +1st | +2nd | +1st | +4th |
| C5 | +2nd | +3rd | +2nd | +1st |
| C6 | +3rd | +1st | +3rd | +2nd |
| C7 | +1st | +2nd | +4th | +3rd |
| C8 | +2nd | +3rd | +1st | +4th |
| C9 | +3rd | +4th | +2nd | +5th |
| C10 | +4th | +1st | +3rd | +1st |
| For psionic spellcasters substitute spell levels in the above table for pp according to: 1st = 1pp, 2nd = 3pp, 3rd = 5pp, 4th = 7pp, 5th = 9pp. | ||||
Feats
Bertha, the proud Dwarf Sergeant, returned from battle again, beaten and bruised. “Oy, you lousy trainers! ‘Ere I am back to the mountain and all this magical gear hasn’t helped me enough. What I need is for you to train me how to float like a butterfly as I move across the battlefield. After that, how about you teach me that trick so I can hit every one of those creeps surrounding me!” - jjbeezer
Every odd level, starting at Warlord Level 3, warlords may choose a feat from the table below. Some feats require the warlord to have a pre-existing ability or another feat. A warlord can only have as many Martial and Caster feats as they have Martial and Caster levels respectively. Each feat may be taken only once, except for Ability Focus which may be taken once for each special ability it is applied to.
Stealth Abilities
Pike surveyed the field of battle from his perch high on the fields of ruin. He wasn't familiar with his opponent today, but his opponent was obviously familiar with him. "Golems, I hate Golems" he thought to himself, knowing they had no anatomical weaknesses for him to exploit. Well he knew what he had to do, giving the majority of his troops to advance to the northwest, he motioned one Zakya to follow him as he set off to the southwest. "We are going to ambush their leader" he told the Rakshasha, "it is the only way we can win this battle, without him, the Golems are as good as scrap metal." As they approached the human cleric across through the backlines, Pike disappeared into the shadows and moved behind the cleric, when the Zakya charged the ambush was set. With Pike's amazing stealth skills he was able to allow the Zakya to strike like a master rogue. With the swift ambush from both sides the Cleric of Lathandar fell as did his mighty Iron Golems. "Brains win the day again" Pike thought to himself. - AesophDarkfable
When a warlord earns a new stealth ability from gaining Stealth
Levels, you choose one of the following abilities where you have all of
the appropriate prerequisites as permanent abilities. Abilities
that only have a single use may be taken more than once by a warlord to
gain multiple uses ![]()